LuxurySkin
  • Unboxing
  • Battles
  • Deals
  • Leaderboard
  • Rewards
LuxurySkin
GAMES
  • Unboxing
  • Battles
  • Deals
OTHER
  • Leaderboard
  • Rewards

About

  • Open Cases
  • Case Battles
  • Deals
  • Rewards
  • Leaderboard

Terms

  • Terms and Conditions
  • Privacy Policy
  • Responsible Gaming
  • Provably Fair
  • Help Center
  • FAQ

Socials

Copyright © 2026 www.razed.io

www.razed.io is owned and operated by 3-102-956872 S.R.L., registration number: 3-102-956872, with its registered office at Province 01 San José, County 15 Montes De Oca, District One of San Pedro, Los Yoses, Avenues Eight and Ten, Street Thirty-Nine, Ly Center, Costa Rica. Certain payment processing functions may be performed by Codenova Limited, registration number HE 483049, a company with its registered office at Kasou 18, Flat/Office 41, 1086 Nicosia, Cyprus.

www.razed.io provides casual entertainment games only. It is not an investment service, gambling service, or any form of financial services provider, and does not offer such services to any users, irrespective of age.For Kinguin

Live Chat

0 Online

You need to log in...

Main
LuxurySkin
GAMES
  • Unboxing
  • Battles
  • Deals
OTHER
  • Leaderboard
  • Rewards

Provably Fair

BoxesBattlesDeals

Battles

Our platform uses an EOS blockchain-based algorithm to determine the outcome of battles. This process is fully external, decentralized, and beyond our control, driven solely by the actions of miners and validators. Influencing game outcomes would require dominating the entire EOS blockchain network, which is not feasible.

Definitions

  • EOS Block Number - a unique sequence number of a block in the EOS blockchain. Considering that each block appears once per 500ms, and has a number greater than the previous block by 1, that number can be predicted.
  • EOS Block ID - a hash of the mined block. Hash is calculated in the blockchain once the block is mined.
  • Server seed - a random string of 64 characters long, unique for each battle.
  • Client seed - the EOS Block ID.
  • Nonce - unique play number, used for generating ticket and for draw as well.
  • Hashed Server Seed - Server Seed after hashing using SHA256.
  • Combined seed - a combination of server seed, client seed, and nonce that is used for generating ticket number. All parts are separated by ":" and then hashed with the SHA512 algorithm.
  • Ticket - A random number generated using a combined seed (or draw seed for draw battle results). The resulting number is in the range of 1 - 100,000,000.

Timeline

After the battle is created, the platform generates server seed only. Once all players or bots are joined, the platform checks the latest EOS Block Number that has already been mined, then gets the number or future block that hasn't been mined and waits until the EOS Block ID is generated.

After the platform knows the EOS Block ID, the client seed can be created, and the battle game starts.

The battle starts spinning all rounds, 1 by 1. (Round count equals to boxes count).

(EOS Block ID can be found by number by the link https://bloks.io/block/359689419)

Draw spin

Sometimes happens when 2 or more users/groups have the same total value of dropped items. In that case the platform determines the winner by additional spin using Draw Seed for generating result. For each group in draw spin the platform assign tickets, than generate the extra ticket for choosing a winner(s).

Example: In the battle for 4 users, 2 of them have the same highest total value of dropped items. For the user #1 we assign tickets (1 - 50,000,000), for the user #2 (50,000,001 - 100,000,000). Draw spin outcome is 23,188,100. The User #1 has this ticket, and become a winner of the battle.

Algorithm

You can check our algorithm with our tool at the end of the page or run the JavaScript code manually. An item's ticket number can be found on the box page.

const serverSeed = "0bcfbdd1bdb8b5a3cc36f29dedc03fdf705a18b3610e46f094fe3337475de0ea"; (Random string for creating battle)
const clientSeed = "5e62aa1e3792036cf6bcc5f59f1c9f6a18d0438410077db13b531b4604dfad6c"; (EOS block id)
const nonce = 1; (unique play number)

random(serverSeed, clientSeed, nonce).then((x) => console.log("Result", x));

async function sha512(str) {
  return crypto.subtle.digest("SHA-512", new TextEncoder("utf-8").encode(str)).then((buf) => {
    return Array.prototype.map
      .call(new Uint8Array(buf), (x) => ("00" + x.toString(16)).slice(-2))
      .join("");
  });
}

async function random(...parts) {
  const combinedHash = await sha512(parts.join(":"));
  const hashInt = BigInt("0x" + combinedHash);
  const maxInt = BigInt(100000000);
  return Number((hashInt % maxInt) + BigInt(1));
}

Algorithm